✦ lantern logic

LESS SCROLLING. MORE “WAIT, I’VE GOT IT.”

A little mystery.
A night together.

Your screen holds one part of the story. Their screen holds another. Talk, connect the clues, and bring a forgotten lighthouse back to life.

Try the opening chapter ↗Free for your whole crew.
No download. No account.
2–4 peopleOne screen eachNo jump scares
A lighthouse shines over a quiet harbour beneath the stars
YOUR FIRST ADVENTUREThe Last LighthouseTen chapters. One harbour counting on you.

A GAME THAT STARTS A CONVERSATION

Nobody has
the whole picture.

01 / MAKE A ROOM

One person hosts.

Open a private room and share the code. Each player joins on their own phone, tablet, or computer. The host can play too.

02 / COMPARE YOUR CLUES

Read. Listen. Connect.

Everyone gets a different piece. Describe what you see, build a theory, and enter an answer together. Hints are there when you need them.

03 / FOLLOW THE LIGHT

A story, not a leaderboard.

No countdown and no lives to lose. Play in the same room, or use your own voice call if you’re apart. We don’t provide voice chat.

INCOMING TRANSMISSION / BELLWEATHER HARBOUR
“The light is sleeping.
Wake it before the ferry
loses its way.”

— A message in a bottle

THE LAST LIGHTHOUSE

Some things are
better solved together.

A sleeping lantern. A scrambled radio message. A keeper who left clues in all the wrong places. Follow a gentle mystery through the rooms of Bellweather Lighthouse.

Designed for people who like puzzles but don’t want homework. A gentle adventure for curious grown-ups and families. We recommend ages 10+ with an adult. Take your time, use hints, and enjoy figuring it out together.

CA$9 for your whole groupFree opening chapter. Nine more chapters with one group pass. Room stays available for seven days. One payment, no subscription.

TWO SCREENS. ONE “AHA.”

“Wait. What does
your card say?”

The best clue is the one you don't have. In every chapter, you’ll each see a different part of the puzzle.

Illustration of the opening puzzle. Paid chapter clues stay a surprise.

YOUR SCREEN / THE ORDER
☾ → ✦ → ⚓

“My ribbon says moon, then star, then anchor…”

THEIR SCREEN / THE KEY
☾ 4   ✦ 7   ⚓ 2

“…then our code starts 4, 7, 2!”

ONE NIGHT IN. ONE SIMPLE PRICE.

A whole adventure.
For the whole crew.

Try the opening together first. If your crew wants to follow the story, only the host pays.

THE LAST LIGHTHOUSE2–4 PLAYERS
CA$9 per group

Plus any applicable tax shown at checkout.

  • Ten chapters, from the harbour to the lantern room
  • Different clues on every player’s screen
  • Hints when you need them. No timer or penalties.
  • Pause and return for seven days after purchase
  • One payment. No subscription. No app to install.
Try the free opening first ↗

Not right for your crew? Ask for a full refund within seven days of payment. Purchase terms

LET’S PUT THE PHONES TO BETTER USE

Your crew starts here.

Two people and two screens are enough. Hosting and joining are free.

Host a new adventure

You’ll host and play from this device. Share your room code with one to three others; each joins on their own screen.

Join your people

Already joined? Restore an access key
Lost paid-room access? Send me a recovery link

For paid rooms only. Free rooms use their saved access key.

A few things to know.

What devices do we need?

A modern browser on a phone, tablet, or computer, with internet access. Each player needs a screen. A host can switch between hosting and playing on one device. No app install is needed. Use a recent version of Chrome, Edge, Firefox, or Safari. If something does not work, contact us and we’ll help or refund your purchase.

Can we play from different homes?

Yes. Share the room code, then call each other using a service you already use. Clues and progress synchronise through the game. Lantern Logic does not include voice or video calls.

Does everyone have to pay?

No. The CA$9 pass unlocks all chapters for one room of 2–4 players for seven days. Everyone can play the opening chapter free before the host decides whether to continue.

Can we replay it?

The puzzle numbers and codes vary between rooms, but the story and puzzle structures repeat. This is one adventure, not a promise of endless new mysteries.

Where is the game stored?

Your room and progress live on our server. Your device stores a private access key so you can reconnect. There are no ads or third-party analytics. Your private room expires after seven days; see the privacy page for retention details.